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Boys Adrift: The Five Factors Driving the Growing Epidemic of Unmotivated Boys and Underachieving Young Men

by Leonard Sax · 2005

Something scary is happening to boys today. From kindergarten to college, American boys are, on average, less resilient and less ambitious than they were a mere twenty years ago. The gender gap in college attendance and… more

6 quotes ★ 4.18 (7,963) Nonfiction

Quotes from the Book

The destructive effects of video games are not on boys' cognitive abilities or their reaction times, but on there motivation and their connectedness with the real world.
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If we fail to provide boys with pro-social models of the transition to adulthood, they may construct their own. In some cases, gang initiation rituals, street racing, and random violence may be the result.
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Manhood isn’t something that simply happens to boys as they get older. It’s an achievement—something a boy accomplishes, something that can easily go awry. If we ignore the importance of this transition, and fail in our duty as parents to guide boys through it, then we will learn the hard way why traditional cultures invest this transition with so much importance.
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series of studies over the past seven years has demonstrated clearly and unambiguously that the more time your child spends playing video games, the less likely he is to do well in school—whether he is in elementary school, middle school, high school, or college. This
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Murray observes further that we have entered a peculiar age, an age in which physicians and lawyers are more plentiful than good plumbers.
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Video games teach these boys that if you manipulate things a certain way, you will get an easy win. These boys have little interaction with people during the years when such interaction is crucial in developing the skills they need to handle themselves as an adult. They shut themselves off to the real world and get caught up in their fantasy worlds. After a while, they prefer their fantasies to the real world. In the real world, things are not so easy to control. They can’t rule with a joystick. In the real world they have to talk to people. They have to work.   That brings up another point. Laziness. A guy addicted to video games can waste hour after hour after hour without doing anything productive. Playing games is easy. Studying is hard. Taking care of daily chores is hard. Working on a real job is hard.   We parents are to blame for some of this because it started out as a way to entertain our kids. We

About Leonard Sax

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About the book

Something scary is happening to boys today. From kindergarten to college, American boys are, on average, less resilient and less ambitious than they were a mere twenty years ago. The gender gap in college attendance and graduation rates has widened dramatically. While Emily is working hard at school and getting A’s, her brother Justin is goofing off. He’s more concerned about getting to the next level in his video game than about finishing his homework.

Now, Dr. Leonard Sax delves into the scientific literature and draws on more than twenty years of clinical experience to explain why boys and young men are failing in school and disengaged at home. He shows how social, cultural, and biological factors have created an environment that is literally toxic to boys. He also presents practical solutions, sharing strategies which educators have found effective in re-engaging these boys at sch

Book details

First published
2005
Goodreads rating
4.18 (8k ratings)

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